Green Requiem

 

The future of my right hand...

Monday 4 June 2007

the title of this blog is deceptive. it makes me think of Haraway, and her ideas about cyborgs, that technology will just become an extension of the human. and in a way it already has. who doesn't walk around with a mobile phone in their hand texting while walking, ringing while sitting and eating or taking photographs/videos while sight seeing? i know i do it, and i observe nearly every other person do it too, particularly if they are under the age of 25.

but no, this blog is about video gaming. this is an area that fascinates me, and i can only imagine the future to be completely amazing, unbound by any restraints technologically. but there is more to computer and video gaming than just the graphics and story.

i walked into a computer/video game store the other day, and it happened to be a sale. i noticed that, yes, while a lot of the people who were buying games were young males, there were a surprising amount of females, and older people buying games too. and not just the 'girly' games, but serious gamers games.
more and more games are now available to be played online, some exclusively so. there are orders in place for games that won't come out for another month or two.

but, my predictions about video games aren't just that the graphics will become even more amazing, and that the stories will become even more fantastical and graphic. no, rather, i wonder if computer games can be used in education purposes (more than they are now) (for example, the Age of Empires games are strategy games that have campaigns based around real life, historic events), or how people will no longer have to leave their computer to be able to visually interact with people (think second life). that the mouse (in the right hand) will always be in action.
so in a way, i am commenting on Haraway's cyborg idea that i mentioned earlier.

i would hope that in the future there would be more studies into not just violence of video games, or gender based studies. but how video games help/hinder the creativity and imagination of people. how it can help with education. how it helps/hinders hand eye co-ordination and reflexes, and also how gaming effects social development.


this is something i look forward to.
 
   





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